Adam Daigle

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  • strict warning: Declaration of views_plugin_style_default::options() should be compatible with views_object::options() in /usr/home/lilith/werecabbages.com/sites/all/modules/views/plugins/views_plugin_style_default.inc on line 24.
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  • strict warning: Non-static method view::load() should not be called statically in /usr/home/lilith/werecabbages.com/sites/all/modules/views/views.module on line 906.

Pathfinder #21: The Jackal's Price

The savage Carrion King is dead, and in his treasure the heroes recover a mysterious magical map. Rumored to be a portal to several islands of paradise, the heroes must travel across the country to the distant city of Katapesh to seek aid in unraveling the map’s powerful magic and perhaps to find a buyer for the precious item.

Kobold Quarterly #9

Here's the latest issue of Kobold Quarterly, containing much great material for D&D, as well as an interview that is unfortunately all-too-timely: the last interview with Dave Arneson.

 

Pathfinder #20: House of the Beast

The gnoll slavers have been defeated, and the heroes settle in to their new home only to learn that the leader of the regional gnoll tribes, the deadly Carrion King, still lives, and as long as he does, the Pale Mountain Pass between Osirion and Katapesh is fraught with peril. The heroes must confront the Carrion King deep within his lair inside an ancient temple devoted to Rovagug, the monstrous god of wrath and disaster.

Pathfinder #19: Howl of the Carrion King

Chapter 1: "Howl of the Carrion King"
by Erik Mona

Hear the cry of war!

Great City Campaign Arc: The Road to Revolution #3 - Tides of Blood

Welcome to The Road to Revolution Campaign Arc; a series of adventures designed for use with the 3.5 version of the world’s most popular role-playing game. Set in the Great City, this epic campaign takes characters from their humble beginnings, all the way to powerful adventurers upon whose actions the City will come to depend. The Campaign Arc contains six adventures in all, each written by the original authors of the Great City Campaign Setting.

Sidetrek Adventure Weekly 2: The Undead Chronicles - #5 Chasing the Last Breath

Tracking the trail of harvested flesh, the tireless adventurers arrive at the mouth of a decrepit mine. The stench alone tells the heroes that they are in the right place. Rotten body parts lay strewn and forgotten, and a ring of red smears cover the entrance, making it appear like a hungry mouth caked with gobbled food.

Interface-Zero

February 2088: RDP (a subsidiary of Sanjan Tempe Warner Group, NYSE: STW) announces the commencement of the 80th anniversary of the groundbreaking True20 cyberpunk setting: Interface-Zero. This May, they will reissue the setting’s original text as recently unearthed amid the ruins of Old Oakland, California. Within the media, players and Narrators will find: new roles, cybernetic systems, and virtual reality-bending rules presented in bleeding edge, HD True20.

PC Pearls

Bring your characters alive...
...then keep them that way!
PC Pearls is an indispensable tool for players and GMs seeking to invest their characters with personality, depth, motivations, and drives. Included herein are tables and treatises addressing every facet of a character's history, each designed to spark the imagination and bring your character to life! This inspiration is presented alongside the adventuring wisdom of Lord Havoc Bedlam, survivor par excellence, who was once heard to remark:

Sidetrek Adventure Weekly Presents: The Trodoon Gate Saga

Sidetrek Adventure Weekly Presents: The Trodoon Gate Saga throws the characters into an action-packed encounter designed to electrify your game. When a clan of masked monks ambushes an illicit exchange in a dilapidated dockside warehouse, their onslaught hurls the heroes into a chaotic, explosion-rent fracas. Thrust into one fast-paced, deadly clash after another, they slowly piece together the truth: apocalypse threatens, and only they can stop it!

Havenmine Gauntlet

Describing the “neutral zone” between warring clans of gnomes and kobolds, the product features seven rooms full of devious traps and wicked challenges for any party that braves the dungeon. This special product will be released as a bonus to all current Kobold Quarterly subscribers as of April 18th, 2008. It will also be sold by Highmoon Media Productions via RPGnow.com and DriveThruRPG.com.

 

Art by James Keegan.

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