Michael Kortes

Wayfinder #2

Created for fans by fans, this issue of the Wayfinder fanzine includes dozens of articles designed to expand the Pathfinder Roleplaying Game and the world of Golarion. Inside you will find original fiction, new races, monsters, and even recipes—and this is just a small portion of what awaits you!

Pathfinder Adventure Path #27: What Lies in Dust (Council of Thieves 3 of 6)

In Westcrown, darkness brings fear and death, the night haunted by the spawn of a terrible curse. Striving to free the city from its decades-old blight, the PCs must reveal a long-buried secret and a treasure locked away for ages.

Their journey will set them against the scum of Westcrown’s underworld, denizens of the haunted night, and the very forces of Hell itself, all in an attempt to rekindle the memories of long-dead spirits with stories still to tell. Yet what those souls reveal might prove even deadlier than the city’s midnight curse.

Kobold Quarterly #11

This one goes right to the edge, and then one more! Yes, we've shipped the highest-numbered Kobold magazine yet, and this one includes both classics and some wildly inventive new RPG meat, including:

Kobold Quarterly #10

The big 1-0! Double digits! Yes, Kobold Quarterly hits the big Roman numeral X with a splash with our Summer issue, which features 88 pages of glorious entertainment includings:

Wayfinder #1

Created by the fans for the fans, the first issue of the Wayfinder fanzine includes more than thirty articles designed to expand upon the world of Golarion. Inside you will find original fiction, new prestige classes, sorcerer bloodlines, magic items, and traits—and this is just a small portion of what awaits you.

Kobold Quarterly #9

Here's the latest issue of Kobold Quarterly, containing much great material for D&D, as well as an interview that is unfortunately all-too-timely: the last interview with Dave Arneson.

 

Pathfinder Module J4: The Pact Stone Pyramid

Return to the deserts of Osirion in this pulse-pounding sequel to J1: Entombed with the Pharaohs! The action starts in the oppressive empire of Cheliax, where the heroes discover a map to an ancient pharaonic treasure called the Pact Stone carved into the chest of a summoned devil. From there it’s a race pitting adventurers against evil archaeologists in the depths of a desert tomb dedicated to the ancient pharaohs of Osirion. Only the secret of the Pact Stone Pyramid can stop the rival archaeologists from arising as modern pharaohs of limitless power.

Pathfinder Society Scenario #1: Silent Tide

When strange reports of misty undead spread through Absalom, you and your fellow Pathfinders are dispatched to the half-drowned district of Puddles. Notoriously rough, the drooling addicts, flesh panderers, and quick-handed knifers of Puddles are the least of your worries. The night's tide brings with it an ancient armada of some long-forgotten war and you are the only thing between their mist-shrouded ghost fleet and Absalom's utter oblivion.

PC Pearls

Bring your characters alive...
...then keep them that way!
PC Pearls is an indispensable tool for players and GMs seeking to invest their characters with personality, depth, motivations, and drives. Included herein are tables and treatises addressing every facet of a character's history, each designed to spark the imagination and bring your character to life! This inspiration is presented alongside the adventuring wisdom of Lord Havoc Bedlam, survivor par excellence, who was once heard to remark:

Pathfinder Chronicles: Campaign Setting

Golarion, the exciting world of the Pathfinder Adventure Paths and Pathfinder Modules, comes alive in this massive 256-page full-color hardcover tome primed up and ready to go for your new campaign!

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