Tim Hitchcock

The Sinking: The Devil's Smuggler

Welcome to The Sinking, Campaign Serial. The Devil's Smuggler, written by John Ling, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future events. Throughout the year, Øone games will release a number of short adventures whose various plots are all somehow entwined with the event.

Tome of Horrors Complete

The Tome of Horrors? But that’s been done already; why do it again? Well, actually it’s been done three times, but never like this. With the advent of the Pathfinder Roleplaying Game as the newest torchbearer for the world’s most popular role-playing game, we need monsters—lots of monsters. That’s where The Tome of Horrors Complete delivers in spades.

Razor Coast Freebooters Guide

This sourcebook for dark heroic swashbuckling and terror in the Age of Sail contains new races, new archetypes, new core classes, new prestige classes, new spells, new feats, new equipment, new magic items, unique animal companions and more. All flavored to sail you into a fantastical, tentacle and gore-filled, pirate-packed Hawaii that never was. With additional material specific to the Razor Coast mega-campaign including new organizations, religions, details on Port Shaw – the adventurers’ home base – and a history of the Razor Sea. You decide the fate of the Razor!

Razor Coast

Under the heat of the salted sun, along a pirate-riddled coast bloated fat with forgotten riches and forbidden secrets, the subjugation of the native tribes awakens long banished horrors. Horrors whose deadly plans threaten not only Port Shaw -- the corrupt fingerhold of a distant and decadent civilization -- but existence, itself. A sea of blood caresses the savage shore of the Razor.

Wayfinder #3

Created for fans by fans, this issue of the Wayfinder fanzine includes dozens of articles designed to expand the Pathfinder Roleplaying Game and the world of Golarion. Inside you will find original fiction, new races, monsters, recipes, poetry—and this is just a small portion of what awaits you!

Pathfinder Adventure Path #31: Stolen Land (Kingmaker 1 of 6)

A Realm to be Tamed

The Great City: Urban Creatures & Lairs

Pathfinder Chronicles: Cities of Golarion

Most adventurers think of cities as the places to go after the adventure is over. It’s time to show your players that cities can be every bit as exciting—and dangerous—as the darkest dungeon!

Each city presented in this 64-page book comes complete with a full-page color map, history both ancient and modern, relations with neighboring nations and monsters, noteworthy locations, and pages of adventure hooks, making it the perfect place to run a Pathfinder campaign!

Pathfinder Chronicles: Seekers of Secrets—A Guide to the Pathfinder Society

At long last, the gates of the Grand Lodge have been thrown open, offering an inside glimpse of the Pathfinder Society! Packed with information about the most famous group of explorers on Golarion, this 64-page sourcebook is a must for any campaign that involves the Society, whether as employers or rivals.

The Great City Player's Guide

The Great City Player’s Guide provides a wealth of information for Players and Game Masters alike concerning all things urban, at least in the Great City. That’s not to say you can’t use the material within in other settings; you can! The mechanical elements herein are 100% compatible with the brand new Pathfinder Roleplaying Game Core Rulebook and still play fine with the old d20 SRD.

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