Stephen S. Greer

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Pathfinder Chronicles: Dark Markets - A Guide to Katapesh

The bustling bazaars of Absalom offer countless delights, but even they do not sell everything. Only in the peerless markets of mysterious Katapesh can one find anything for sale, from the lost diamonds of a fallen empire to a clutch of slaves freshly captured off the Inner Sea coast. This exotic desert locale serves as the backdrop of the Legacy of Fire Adventure Path in the monthly Pathfinder series, and this informative, lushly illustrated full-color guide presents everything players and Game Masters need to know to bring the dark markets of Katapesh to terrible life.

PC Pearls

Bring your characters alive...
...then keep them that way!
PC Pearls is an indispensable tool for players and GMs seeking to invest their characters with personality, depth, motivations, and drives. Included herein are tables and treatises addressing every facet of a character's history, each designed to spark the imagination and bring your character to life! This inspiration is presented alongside the adventuring wisdom of Lord Havoc Bedlam, survivor par excellence, who was once heard to remark:

Pathfinder Chronicles: Campaign Setting

Golarion, the exciting world of the Pathfinder Adventure Paths and Pathfinder Modules, comes alive in this massive 256-page full-color hardcover tome primed up and ready to go for your new campaign!

Pathfinder Module LB1: Tower of the Last Baron

The crumbling ruins of the Tower of the Last Baron stand at the edge of civilized lands, lost and forgotten. But now, an evil stirs from within its depths that threatens all of the surrounding countryside. To stop the growing evil, the heroes must venture into the tower and brave the deadly dungeons that lie below.

GameMastery Module D3: The Demon Within

For many years, a lone castle has stood on the edge of demonic lands, a beacon of light holding back a sea of darkness. But now it has fallen to the fiends who threaten to spread beyond to the civilized world. Demons infest the once righteous castle, and those who hope to retake it risk more than their lives—they risk their immortal souls.

GM Gems Volume I: A Tome of Inspiration for Fantasy Game Masters

Systems-Neutral Tools for Every Game Master
GM Gems: A Tome of Game Master Inspiration is filled with a wealth of information and ideas to empower every aspect of your game. Never run boring, vanilla games and never be caught flat-footed!
Inspiration and Perspiration
This 64-page collection of tricks and tips is systems-neutral, so you can play it with any role playing game you choose. GM Gems is written by veteran Game Masters and some of today’s best known RPG designers, and includes:

Dungeon Magazine #153

Prisoner of Castle Perilous - Stephen S. Greer

Pathfinder #5: Sins of the Saviors

After defeating the giants of Mokmurian, the heroes discover that Karzoug, an ancient wizard from the long-dead empire of Thassilon, has returned to life. From his city fortress of Xin-Shalast high in the mountains, he has been using the giants to harvest souls to reclaim his lost power.

Kobold Quarterly #3

Ecology of the Lich - Richard Pett
Arcane Spectacular - Star & Shadow Magic - Wolfgang Baur
Princes of Hell - Arbeyach, Prince of Swarms - Ari Marmell
Dungeon Design - Hardboiled Adventure - Keith Baker
Kobold Diplomacy - Edtime Stores: Ed Greenwood
Character Design - Optimizing Power Attack - Jonathan Drain
Character Design - More than Dragon's Blood - John E. Ling, Jr.
Flashing Blades - Ask the Kobold: Q&A - Skip Williams
Flashing Blades - Up the Action! Cinematic Combat - Benjamin Hayward

GameMastery Module U1: Gallery of Evil

Never before has the great city of Absalom seen an artist rise in fame so quickly, but when his patrons turn up torn to pieces, more than a few begin to wonder if his renditions are a bit too lifelike.

Gallery of Evil is an urban adventure written by Stephen S. Greer that pits players against a mad artist and his vile works. When the mad painter’s visions come to life, the heroes find themselves entering his crazed landscapes to find a way to stop them from tearing the city apart.

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