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The WereCabbages are a group of freelance authors and artists with a focus on roleplaying games and related products. With over 200 books under our belts for publishers such as Paizo Publishing, Kobold Quarterly, Wizards of the Coast, Goodman Games and 0one Games, we have the creative punch - whether you're a gamer looking for quality work or a publisher looking for experienced writers.

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Pathfinder Society Scenario #13: The Prince of Augustana

When an old beggar shows up filthy and injured on the doorstep of the Augustana Pathfinder Lodge in Andoran and demands to be recognized as Andoran's one true Emperor, Venture-Captain Wallace is inclined to chase him off. But when the old beggar reveals a wayfinder and tells a tale of demons and portals to another world beneath the streets of Augustana, Wallace summons you from Absalom to investigate.

Atomic Array #14

When we heard that Battlefield Press was going to release a Savage Worlds edition of Wil Upchurch’s Sherwood, we jumped at the chance to bring him on the Array. The legend of Robin Hood is a tricky subject to work with. There’s so many tropes, from the locations to the iconic character types, we were interested to see how Wil handled it all.

Wil was all too willing to talk with us. We even convinced Marc Gacy to join us to talk about how he translated the original d20 rules into Savage Worlds.

Kobold Quarterly #8

The mysteries of ink magic, the power of extradimensional monster,and the joy of bar brawls -- KQ8 has it all!

Plus, this issue features articles on medieval medicine, an Ecology of the Golem, an indestructible new PC race, and we even provide dozens of warlord battle cries for the 4E gamers. Not to mention the interview with R.A. Salvatore, the new flagellant prestige class, clever swords, a fiendish set of traps, and the Cults of Zobeck!

Pathfinder #18: Descent into Midnight

Chapter 6: "Descent into Midnight"
by Brian Cortijo

The Second Darkness Adventure Path comes to its explosive conclusion as the heroes travel into a forgotten world hidden deep underground—the Land of Black Blood. There, they must contend with the region's monstrous guardians and defeat the drow who would use ancient magic to call down a star from the sky to destroy their enemies on the world above.

Pathfinder Society Scenario #11: The Third Riddle

When Pathfinder Colm Safan entered the Nethys-linked heart of the fabled dungeon known as the Ravenous Sphinx, the Pathfinder Society expected to solve one of Osirion's greatest riddles. Months passed with no word from Safan, and you and your fellow Pathfinders find yourselves dispatched into the desolate wastes of Osirion's notorious Parched Dunes to find the sphinx, find Safan, and uncover the mystery he sought. With a band of cloaked riders on your trail and a trap-filled dungeon ahead, will you solve the third riddle before time runs out?

Atomic Array #13

CthulhuTech RPG

CthulhuTech RPG (Atomic Array 013)

Ed stumbled into a game of CthulhuTech at an FLGS back in April. It was a lot of fun, and he’s been trying to get the creators on the Array since our first episode. It’s no secret that we love our Lovecraft. Adding mecha? Yes, please!

Fear the Boot #129: The Size and SHape of RPG Books

* Welcoming back Ed Healy of Atomic Array.

Atomic Array #12

Great City Campaign Arc: The Road to Revolution #2 - The Bloody Fix

Welcome to The Road to Revolution Campaign Arc; a series of adventures designed for use with the 3.5 version of the world’s most popular role-playing game. Set in the Great City, this epic campaign takes characters from their humble beginnings, all the way to powerful adventurers upon whose actions the City will come to depend. The Campaign Arc contains six adventures in all, each written by the original authors of the Great City Campaign Setting.

Sidetrek Adventure Weekly 2: The Undead Chronicles - #6 Descent Into Hell

What started as an undead horde attack on the prospecting town of Merzell’s Fall quickly spiraled out of control and left the heroes hip deep in zombie gore. Directed by the hermit and undead hunter Caba Dell, the heroes went to investigate a clearing known as the Harvest Zone. There, they witnessed a disgusting harvest as brain-eating zombies flayed the flesh from zombies. Even worse, they extracted a pulsing egg-shaped object from the heads of the zombies.

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