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Pathfinder Chronicles: Dark Markets - A Guide to Katapesh

The bustling bazaars of Absalom offer countless delights, but even they do not sell everything. Only in the peerless markets of mysterious Katapesh can one find anything for sale, from the lost diamonds of a fallen empire to a clutch of slaves freshly captured off the Inner Sea coast. This exotic desert locale serves as the backdrop of the Legacy of Fire Adventure Path in the monthly Pathfinder series, and this informative, lushly illustrated full-color guide presents everything players and Game Masters need to know to bring the dark markets of Katapesh to terrible life.

Atomic Array #20

Dungeon A Day

Dungeon A Day (Atomic Array 020)

Monte Cook talks about his new project, Dungeon A Day.com, a subscription-based site where he rolls out a new expansion for a massive dungeon every day. He shows off each room using Dwarven Forge terrain and uses Reaper Minis to show off some of the critters within.

Signs & Portents #62: Fantasy Regimes

Fantasy Regimes – A generic supplement for inclusion in a wide range of RPGs

Adventures in the Hyborian Age

A collection of brand new, ready to play scenarios for the Conan roleplaying game, Adventures in Hyboria is an essential tool for the busy Games Master. Simply pick an adventure of a level suitable for your players, and begin! Adventures in Hyboria will take you across the many kingdoms of the age, confronting sorcerers, confounding temptresses and seizing the greatest treasures of the ages!

Handouts - Stepped Temple

Just an item that I created that ended up not being used on a project. Feel free to use for non-commercial purposes!

Atomic Array #19

We spoke with Scott Bennie, the creator of Gestalt, from Black Wyrm Games. It’s equal parts supers and mythology, an exciting setting and - thanks to Scott’s gifted writing ability - a pleasure to read. Gestalt is available in two versions: HERO 5th Edition and Mutants & Masterminds.

Special Offer For Atomic Array listeners:
25% off Gestalt!!!

Pathfinder #20: House of the Beast

The gnoll slavers have been defeated, and the heroes settle in to their new home only to learn that the leader of the regional gnoll tribes, the deadly Carrion King, still lives, and as long as he does, the Pale Mountain Pass between Osirion and Katapesh is fraught with peril. The heroes must confront the Carrion King deep within his lair inside an ancient temple devoted to Rovagug, the monstrous god of wrath and disaster.

Pathfinder Society Scenario #16: To Scale the Dragon

The last remains of a sage from an age long past rests high atop the snow-covered tips of the Fog Peaks in Southern Galt and the Society wants his bones in order to study them and learn from them. They've sent you into a wintry wilderness of primordial beastmen and snow creatures not seen below the snow line to do just that. With the Aspis Consortium also seeking the bones, the race is on to beat them to the top and, once the bones are recovered, to make it back down alive.

Atomic Array #18

Mike Mearls and Jeremy Crawford invited us to visit Wizards of the Coast to talk about Player’s Handbook 2. Ed’s been playing in a weekly 4th Edition campaign since… well, since before the poison rules were set in stone, so we weren’t going to give up a chance to get a peek at the next core release for Dungeons & Dragons.

Pathfinder #19: Howl of the Carrion King

Chapter 1: "Howl of the Carrion King"
by Erik Mona

Hear the cry of war!

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