Welcome to the Cabbage Patch!

 

The WereCabbages are a group of freelance authors and artists with a focus on roleplaying games and related products. With over 200 books under our belts for publishers such as Paizo Publishing, Kobold Quarterly, Wizards of the Coast, Goodman Games and 0one Games, we have the creative punch - whether you're a gamer looking for quality work or a publisher looking for experienced writers.

If you're new to the site, go ahead and browse our latest updates, check out our polls and if you'd like to leave a note for us, sign up for a user account!

Bits of Magicka: Mystic Writings

Bits of Magicka is a new series of products from Tabletop Adventures. Each Bits of Magicka title brings you 100 described and detailed magic items from the creative pen of Greg Ragland. First to come is Bits of Magicka: Mystic Writings. Many of these scrolls and tomes are not just your everyday scrolls! Greg’s exceptional imagination has turned what might seem to be fairly predictable items into unexpected pieces of adventure.

Dungeon Magazine #144

The Muster of Morach Tor
Deep in the Evermoors a plan to conquer the town of Nesmé is forming, and the only person who can warn the town is about to be sacrificed to a slimy god. Can the PCs rescue the missing officer in time to save Nesmé? A Forgotten Realms adventure for 4th-level characters.

Dragon Magazine #353

Dragonmarks: "Manifestly Strange" by Amber Scott
Class Acts: Fighter by Amber Scott

World of Warcraft: Monster Guide

The undead Scourge dominates Lordaeron and Northrend. Servants of the insidious Burning Legion summon demons. Naga strike from the depths, and troggs burst from dark places beneath the surface. To carve your name into legend, you must match swords, wits, skill, and spell with these and hundreds of other creatures.

Dragon Magazine #352

The World of China Mieville
Explore the intriguing and fantastical world of China Miéville with an interview with the author himself and in-depth D&D conversions pulled right from the pages of Perdido Street Station, The Scar, and The Iron Council.
Class Acts: Sorcerer - Amber Scott
Aztec Mythos I - David Schwartz

Dungeon Magazine #143

Tides of Dread - Stephen S. Greer and Gary Holian
The destruction of a pirate ship signals the beginning of a Crimson Fleet invasion. The PCs must race against time to prepare for the onslaught before an old enemy can release another savage tide. A Savage Tide Adventure Path scenario for 9th-level characters.

Dragon Magazine #351

The World Serpent Inn - Wolfgang Baur, Eric L. Boyd, James Lowder, et al.
Explore the planar enigma of the World Serpent Inn, an ever-changing festhall and flophouse unfettered by reality. This year, the World Serpent Inn revisits several past campaign settings, including:

Dungeon Magazine #142

Masque of Dreams
A masquerade ball at a remote desert oasis turns tragic when the party is crashed by goblin minions of a priestess of Zargon. Can the PCs rescue the abducted guests before they become the latest victims of the Lost City of the Valley of Death? A D&D adventure for 1st-level characters.

Dragon Magazine #349

"Poisonmaking" by Amber Scott

Mysteries of the Occult

Master the Occult
Forgotten secrets open to your eyes. Demon hunters track their nemeses through wild Etherspace while ritual occultists master ancient rites long lost to the world. Take control of the ether's mysterious forces with new occult talents and feats, along with 7 advanced classes and 4 prestige classes.

Syndicate content