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Welcome to the Cabbage Patch!
The WereCabbages are a group of freelance authors and artists with a focus on roleplaying games and related products. With over 200 books under our belts for publishers such as Paizo Publishing, Kobold Quarterly, Wizards of the Coast, Goodman Games and 0one Games, we have the creative punch - whether you're a gamer looking for quality work or a publisher looking for experienced writers.
If you're new to the site, go ahead and browse our latest updates, check out our polls and if you'd like to leave a note for us, sign up for a user account!
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The super-sexy Winter 2011 issue is loaded with a high tide of Pathfinder RPG materials, plus the launch of the new Midgard campaign setting. The top-notch materials from the best KQ regulars include:
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• 34 pages adventure: Fully usable with The White Wyvern Inn Black & White miniature scale tiles, The Spirit of the White Wyvern is made for a group of player characters of levels 4 to 5, inclusive. Whether your taste is for roleplay, investigation, or daring combat, experience the welcome at the White Wyvern Inn.
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1,000 memorable, system-neutral NPCs for any roleplaying game designed by the contributors to Gnome Stew.
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Eureka contains 501 complete adventure plots usable with almost any roleplaying game, designed by the contributors to Gnome Stew.
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The Gen Con special issue is the largest and most popular every year! Packed with material for both 4th Edition D&D and the Pathfinder RPG, this magazine is the Switzerland of the edition wars, able to appeal to roleplayers of all stripes. The Gen Con issue's theme is "Traps and Treasures," and it will feature masses of loot and some deadly devices to protect it, plus a sneak preview of characters from the upcoming Pathfinder novels, two new PC classes, advice from Monte Cook, and the ever-popular Ecology series.
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An aquatic dungeon adventure for 6th-level Pathfinder Roleplaying Game characters. They Come from Beneath the Sea! The deep waters of the Hellmouth Gulf have long concealed ancient mysteries, both wondrous and terrible. But these secrets have been submerged for too long, and the remote coastal village of Blackcove has accidentally awoken a slumbering horror from a bygone age. Strange creatures now venture from beneath the waves to steal townsfolk away in the dark of night.
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In the outcast city of Kaer Maga, your business is your own, and no ware is too dangerous or taboo to find a buyer. Within the walls of the ancient, ruined fortress, refugees and criminals from every nation disappear into the swirling crowds of gangs and monsters. Here leech-covered bloatmages haggle with religious zealots who sew their own lips shut, while naga crime lords squeeze self-mutilating troll prophets for protection money.
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Lost Worlds and Sunken Mysteries The life of an adventurer should be full of great daring, and little is more daring than retrieving the sunken treasures of the Underdeep! Sunken Empires is heaped high with glorious new magic, monsters, and rules for lost technology and abolethic horrors, including:
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You're sent to the wild River Kingdoms to find and kill a green hag who holds the last fragment of a powerful ancient sword called Passion's Edge, sundered into three pieces a decade ago. Things aren't as simple as they seem: the last creature to control the fabled sword wants it back at any cost, ghosts of the sword's past seek revenge for wrongs committed by former wielders of Passion's Edge, and the Pathfinder Society wants the sword whole again before being returned to Absalom. Madness, murder, and mayhem await you in the River Kingdoms!
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