January 2010

Snows of an Early Winter

It’s Halloween in an election year. New Yorkers prepare to celebrate with masked revels and parades, while the city’s powerful hold fund raisers. Business as usual in the Modern Gomorrah, but when someone or something hunts New York’s streets, eviscerating animals, slaying the homeless, and stealing women from disability housing – only the Investigators can put it right.

Adam Daigle Crowned King of the Monsters by Kobold Quarterly

...I am ecstatic to announce the winner of Open Design’s first ever King of the Monsters contest: Adam Daigle’s spark. Congratulations Adam! The public has chosen your monster.

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Pathfinder Adventure Path #25: The Bastards of Erebus (Council of Thieves 1 of 6)

Amber Scott gives an indepth look at tieflings in her article "Tieflings of Golarion".

Pathfinder Adventure Path #26: The Sixfold Trial (Council of Thieves 2 of 6)

The Play's the Thing

To banish the monstrous shadows that stalk Westcrown by night, the PCs go undercover, joining the city’s chaotic theatrical community in an elaborate plot to infiltrate the estate of the decadent lord-mayor. Yet theater life turns deadly when they become players in a spectacle no actor has ever survived. Can the PCs endure their debut performance in a city where an actor’s first big hit is often his last?

Pathfinder Adventure Path #27: What Lies in Dust (Council of Thieves 3 of 6)

In Westcrown, darkness brings fear and death, the night haunted by the spawn of a terrible curse. Striving to free the city from its decades-old blight, the PCs must reveal a long-buried secret and a treasure locked away for ages.

Their journey will set them against the scum of Westcrown’s underworld, denizens of the haunted night, and the very forces of Hell itself, all in an attempt to rekindle the memories of long-dead spirits with stories still to tell. Yet what those souls reveal might prove even deadlier than the city’s midnight curse.

Pathfinder Adventure Path #29: Mother of Flies (Council of Thieves 5 of 6)

Leaderless and disorganized, the city of Westcrown reels after a terrifying incursion from the infernal realm. Yet while fiends stalked the streets, a more insidious rebellion unfolded below. Now a new power rises to lay claim to all of Westcrown! Only the insight of a crazed witch might aid the PCs in curtailing this dastardly coup. But can they hope to stand against the true masters of a city poised on the brink of ruin?

Pathfinder Companion: Cheliax, Empire of Devils (PFRPG)

Seventy years ago, the Thrice-Damned House of Thrune defeated its rivals in a bloody civil war following the death of the god of humanity, bringing order to the war-torn nation of Cheliax—but at a price. Now the imperial bureaucracy enforces devil-worship as the state religion, and the common people bow their heads in perpetual servitude to the dark lord of Hell. Fortunately, Cheliax still has heroes: crusaders and revolutionaries motivated by glory, honor, greed for the throne, or hatred of what their land has become under the infernal thumb of Asmodeus.

Pathfinder Chronicles: Seekers of Secrets—A Guide to the Pathfinder Society

At long last, the gates of the Grand Lodge have been thrown open, offering an inside glimpse of the Pathfinder Society! Packed with information about the most famous group of explorers on Golarion, this 64-page sourcebook is a must for any campaign that involves the Society, whether as employers or rivals.