August 2008

Pathfinder Chronicles: Campaign Setting

Golarion, the exciting world of the Pathfinder Adventure Paths and Pathfinder Modules, comes alive in this massive 256-page full-color hardcover tome primed up and ready to go for your new campaign!

Atomic Array #3: Prophecy

Greg Hancock joined us to talk about Prophecy, the “real fantasy” roleplaying game from Relentless Publishing. The first thing we noticed about Prophecy? It’s a box set - a heavy one, with a robust map set and dozens of GM aids. The production values are incredible! But this isn’t just a pretty box, with pretty paper on the inside. Prophecy has a lot of great elements to recommend it, including flexible rules and a skill-based system for character advancement.

Sidetrek Adventure Weekly 2: The Undead Chronicles โ€“ #3 - The Strangulating Rill

Surviving a harrowing night of attacks by waves of zombie’s the people of Merzel’s Fall finally have a chance to catch their breath and assess their situation. The realization that legendary local Caba Dell has not yet arrived in town leads to a mad chase throughout the country side. Confronted by the unexpected, can our heroes survive the Strangulating Rill?

Pathfinder Companion: Second Darkness

The city of Riddleport is no place for the naive. Founded by pirates and ruled by criminals, Varisia’s most lawless city chews up the weak and foolhardy. In other words, it’s a perfect home for adventurers! Take the first step into Riddleport, the starting city for Pathfinder’s Second Darkness Adventure Path. The information contained herein gives players the edge they need to face this deadly quest, with new rules, details on making campaign-specific characters, and background information no adventurer should be without.

Guide to Pathfinder Society Organized Play

Welcome to the Guide to Pathfinder Society Organized Play! Within these pages you will find everything you need to bring your very own Pathfinder character to life. Whether you are new to the 3.5 edition of the world’s most popular roleplaying game, or a veteran of pen & paper roleplaying games, the answers to your questions about Pathfinder Society Organized Play are right here!

Kobold Quarterly #6

Ecology of the Phantom Fungus - Scott Gable
True Paladins - Richard Pett
Knights and Pawns - David Schwartz
Secret Messages - Tim Connors
Blood Magic - Phillip Larwood
Ioun Stones - Jonathan Drain
The Alchemist's Lair - Darrin Drader and Sean MacDonald
The Clockwork Oracle - Wolfgang Baur

Kobold-in-Chief Wolfgang Baur
Advertising & Sales Ed Healy

Reign of Discordia: Virus

The galaxy still reels from the last R'Tillek attack in which they were able to depopulate an entire world with the most lethal weapon's grade virus known to exist. A single living sample of the virus has been recovered and entrusted to the top bio-scientist, Doctor Leif Noreck on the planet Eisiu. When the Lamogos attack the world in hopes of obtaining the virus for themselves, Dr. Noreck escapes, only to have his ship captured by raiders after he left the planet.

PC Pearls

Bring your characters alive...
...then keep them that way!
PC Pearls is an indispensable tool for players and GMs seeking to invest their characters with personality, depth, motivations, and drives. Included herein are tables and treatises addressing every facet of a character's history, each designed to spark the imagination and bring your character to life! This inspiration is presented alongside the adventuring wisdom of Lord Havoc Bedlam, survivor par excellence, who was once heard to remark:

Pathfinder #13: Shadow in the Sky

The elves of the Mierani Forest have been hiding something from outside eyes for hundreds of years, but now, this sinister secret has escaped. What at first seems to be a sudden uprising in unsanctioned banditry in the Riddleport hinterlands is in fact something altogether more menacing—the dark elves have come to Varisia. Yet the threat presented by the drow from below may be nothing compared to a new threat from the skies above. Can a new group of heroes save the world from the Second Darkness?

 

Pathfinder Society Scenario #4: The Frozen Fingers of Midnight

Skelg the Ripper, envoy from the Land of the Linnorm Kings, lies wasting in his villa on the outskirts of Absalom. A frigid curse followed Skelg from his northern homeland and grips his bearish heart in its frosty embrace. As the bizarre freezing ailment pushes Skelg to the brink of death, the Society dispatches you and your fellow Pathfinders to uncover the secrets of the freezing curse before Absalom falls to its icy grip.