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Welcome to the Cabbage Patch!
The WereCabbages are a group of freelance authors and artists with a focus on roleplaying games and related products. With over 200 books under our belts for publishers such as Paizo Publishing, Kobold Quarterly, Wizards of the Coast, Goodman Games and 0one Games, we have the creative punch - whether you're a gamer looking for quality work or a publisher looking for experienced writers.
If you're new to the site, go ahead and browse our latest updates, check out our polls and if you'd like to leave a note for us, sign up for a user account!
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When I first started thinking of a game to run at PaizoCon II, I asked myself what setting had appealed to me the most during my formative early years of gaming. All of them had its appeal, certainly, but what one really called a challenge to my desire to take something completely away from its rules origins and place it in Paizo’s Pathfinder RPG Beta ruleset?
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Created by the fans for the fans, the first issue of the Wayfinder fanzine includes more than thirty articles designed to expand upon the world of Golarion. Inside you will find original fiction, new prestige classes, sorcerer bloodlines, magic items, and traits—and this is just a small portion of what awaits you.
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A world of fire and wonder awaits! The path of the planes is fickle, and the PCs' road home proves far more difficult than any had anticipated. Emerging from the pleasure plane of Kakishon reveals all the wealth and terror of a vast efreeti palace, tightly sealed by ancient magics and situated at the heart of the incredible City of Brass. In this lavish citadel of sculpted flame, the PCs gain a glimpse into the burning obsession of their hidden foe. But will their discoveries be of any help to their imperiled world, hidden away in some distant reality?
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Welcome to The Road to Revolution Campaign Arc; a series of adventures designed for use with the 3.5 version of the world’s most popular role-playing game. Set in the Great City, this epic campaign takes characters from their humble beginnings, all the way to powerful adventurers upon whose actions the City will come to depend. The Campaign Arc contains six adventures in all, each written by the original authors of the Great City Campaign Setting.
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Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton. Regular Features: * ‘Ask the Kobold’ with Skip Williams * ‘Game Theories’ with Monte Cook
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 Scarrport (Atomic Array 022) RDP has started publishing products for your 4th Edition Dungeons & Dragons game. We spoke with RDP’s president, David Jarvis, about his first 4e release, Scarrport: City of Secrets. Contributing authors Graydon Schlichter and Greg Tito also joined the conversation.
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Hidden amid the tattered parchment and mundane ink of a mysterious map hides the fabulous paradise of Kakishon. A realm of mystical wonders, mythical beasts, and legendary treasures, this long-lost creation of one of history’s greatest wizards once again inspires the bold to seek its wonders. Yet time, ancient magic, and bitter rivalries work to corrupt the incredible realm, turning it into both paradise and prison. Can they tame the powers of Kakishon’s magical islands and best the masters of the wondrous land?
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Panic grips Absalom when a huge crystalline sailing vessel appears suddenly in the harbor. Identified as the King Xeros of Old Azlant, the ship presents a great opportunity for the Pathfinder Society. You and your fellow adventurers are summoned by Venture-Captain Adril Hestram and dropped aboard the King Xeros to explore it and report back. Only, what you find isn't an empty vessel, but a sinister ship with a vile intent. Written by Greg A. Vaughan
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